Gonzo with nuclear weapons? Oh yeah.
I admit that this week – the busiest week of the entire year for Church of the Nations! – I spent a few evenings and stayed up later than is good playing Civilization for DOS. Did I cheat? No. Well – just a little.
- The computer cheats. Especially at Emperor. So I use a few standard cheats.
- The old “fast settler” cheat. Does anyone not use that one? And I used it only in the beginning.
- Okay and the “sentry / wake up / move again” cheat. That one is more questionable. But also well known.
- And that’s all. Just two cheats that are so well known – and were never fixed even in v5 – that they are practically just part of how you play.
- Oh – I almost forgot – I chose a Small world. Severely restricts how big the computer empires can become. And less direct exposure to them. Although… it puts me in the same situation. So everybody is on a mid-sized island. The question is… what can you do with just 5-7 cities? For me – plenty.
My tactics were the usual. Or maybe not so usual. My capital serves as a “Knowledge City” with Colossus, Copernicus’ Observatory, 3 early trade routes, switch to Republic asap. Industrialization by 160 BC. Fusion Power by 1420 AD. Some people say that they can reach Future Tech by 1 AD. I believe it but wonder how. My best by 1 AD is Automobile. Jesus take the wheel!
What is frightening is that the Egyptians had a whopping 4 cities on a small island – and had nukes by about the 17th century. At Emperor level that is the astonishing thing you often see with computer civs.